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FUTUREPROSCOUT
The measurement

It measures.
It never guesses.

The engine measures what it can see, or tells the player why it could not. There is no third answer.

  • Scored, or rejected with a reason
  • Every result scored out of 100
  • No coach can change a result
What it needs

One player, one phone

No sensors, no wearables, no second camera. A phone propped against a kit bag is enough.

  • A normal phone camera

    Filming from where the guide says, in enough light to see the player.

  • One player in the frame

    A second player in shot is a reason to reject the attempt, not something to guess around.

  • The guide, read first

    Setup, camera position and attempts, shown before recording starts.

3One playerFull body in frameCamera as the protocol saysA second player in shot:the attempt is rejectedAlso checkedProtocol read firstReasonable lightClip length capped
The app draws the frame and counts down, so the conditions are met while filming rather than argued about afterwards.
Two endings

Scored, or rejected with a reason

An attempt never comes back as a guess. It resolves one way, and the player is told which.

  • Scored: the number, how precise it is, and its score out of 100.
  • Rejected: a clear reason the player can act on. Never a low score.
  • Either way, minutes later, as a notification.
Attemptone clipMEASUREno guessingScored4.21 s± 0.04 sRejectedSecond player in frame
Many faint runners layered into a curve, one picked out in light.

One player at a time

A score describes one attempt by one player. Nobody else is in the sum.

The score

From a measurement to a score

The AI reads the drill in its own unit. The app turns that reading into a score out of 100, and the scores into ratings.

  1. 01

    Measured first

    Seconds, centimetres or repetitions, exactly as the drill counts them, with how precise the reading is.

  2. 02

    Then scored out of 100

    Every drill lands on the same scale, so a sprint and a juggling drill can sit side by side.

  3. 03

    One sprint does not make a player fast

    A rating grows only with the scores behind it, so a thin profile stays honest.

Scores this monthOut of 100
  • Sprint 10 / 20 / 30 m4.21 s78
    Counts towards Pace
  • Ball control: juggling46 reps72
    Counts towards Dribbling
  • Standing broad jump203 cm66
    Counts towards Physical
Three drills in three units, on one scale out of 100. Each score counts towards the rating of the attribute its drill trains. Figures are illustrative.
What the AI scores

Honest about its own reach

Some drills the engine measures. The rest a coach evaluates, and the app always says which.

Scored by the AI

Measured the same way every time, for every player.

Evaluated by a coach

Labelled as a coach’s evaluation, so a judgement is never mistaken for a measurement.

The boundary

A measurement tool that claims too much stops being a measurement tool.

The limits

What this is not

Every line below is something the engine does not do, and does not claim to do.

  • Not live coaching. Results arrive in minutes, not during the drill.
  • Not match or tactical analysis. The engine reads a drill, never a game.
  • Not a medical assessment, and never a diagnosis.
  • Not a prediction that a child will turn professional.
  • Not a comparison with other players, professional or otherwise. A score describes one attempt.

Discover. Analyze. Develop. Elevate.

One video, one honest number, and how precise it is printed next to it.